Hi, I'm Will - a technical sound designer based in the UK.
I'm currently working at BULKHEAD on a first-person shooter called WARDOGS and previously worked on an unreleased TimeSplitters project for 2 years at Free Radical Design.
I use Reaper, Wwise, Unreal and have just recently started working in Metasounds. I've made scripts in Python to extend Wwise and Unreal and I recently began exploring writing my own Reascripts in Lua.
Outside of work I play guitar/synth and enjoy making electronic/pop music, I also cycle and go climbing. Some of my favourite games are: Ratchet and Clank, The Outer Worlds, Deep Rock Galactic, Risk of Rain 2, Terraria, Hollow Knight, Halo 3 and Fallout New Vegas. and I'm currently playing Hell Divers 2 and Baulders Gate 3